Oh look another intern post!
I’m Cooper and for the past few weeks we’ve been working on a back-end overhaul of the online system. For the most part, there will be no visible difference to you. The changes were mainly to restructure the process that your client takes to talk to the game server in order to find, create, and join games. These changes alone make absolutely no change in the eyes of the player. So why would we go through all of this trouble? So that we could implement matchmaking!
This new online system allows for easy creation of a matchmaking service. After a quick ui change, a few line of code, and many, many, JSON errors, the map screen now allows players to queue up for matchmaking as an alternative to creating a custom game. Just simply select a zone, choose between Adventure and Story mode, and you’re good to go!
Here’s how it matches you. The two modes are matched completely separately, so if you are planning on grinding out in Adventure mode, you will not be matched with Story mode players and vice versa.